The Part that is the primary part is the bottom-most beam and the one that connects to the center circle, if you had to know.
local model = script.Parent
while wait() do
local currentCFrame = model:GetPrimaryPartCFrame()
print("lopp")
model:SetPrimaryPartCFrame(currentCFrame * CFrame.Angles(0, 0.1, 0))
end
try this instead or if you can, Make a seperate part (without attachments) and put it in the centre and set that as the primarypart
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Yep! That worked when I put the center part in!
Thank you so much, I appreciate it!
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No problem, glad to be of help.
If the game is open btw, would you mind sending me a link because it looks really cool
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Oh, for sure!
I’ll join the game so I can show you around!
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