Rotating a part around a origin point to face the mouse?

No problem, I had fun working on it in all honesty, probably would have never done something like that otherwise so thanks for posting the question.

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Ah, I found a bug.
Sorry to let you know but this method doesnt work if you look away from it. Then the rotations starts to bug out.
I’m using viewport in conjuction with this so its a bummer : (

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That’s indeed a shame, could you show me a visual of the bug?