I’m making an FPS shooter and I started making a skin system, but I had a very huge question. How to Rotate an object with the mouse in the viewport?
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It’s not super simple, but here’s an old implementation you can use for whatever you want:
DraggableViewportFrame2.rbxl (93.3 KB)
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Thank you very much, it helped me a lot!
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How can the code be modified to not use a viewport frame (as it can get quite grainy) and instead use the camera directly?
I tried reading this code and it makes absolutely no sense. Can you please explain it?