While it may appear that it “works” the issue is, you unfortunately cannot stop a rewind and then play it forward, with a correct animation. Let’s say hypothetically, you do some stuff, rewind, and then play it forward, and then use an editor to cut the rewinded things out.
You would see a jump in animation and that looks bad for what I am trying to do.
I know this module wouldn’t work right when I saw it was only saving the CFrames of things, and not doing anything with the Animate script.
Thank you though!