SchedulerHostConfig.default & SettingsHub causing SIGNIFICANT performance issues

This is affecting any game that uses the default chat UI

I hope that developers can help contribute code fixes to certain issues such as this one someday. This one bug alone has been going on for too long and it is a pretty major one in my eyes.

The amount of performance issues caused by the new chat system alone in the past 2-3 years is unacceptable. I don’t mean to come off as complaining but it’s just not fair :frowning:

Developers shouldn’t have to turn to using custom chat systems all just to fight off performance issues caused by the default one (or any default system for that matter)

Workaround:
Any custom chat system that does not show the default chat UI.
I am using OpenTextChatService - Open-Source Implementation of TextChatService as it is identical to Roblox’s chat

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