Isn’t screen tearing simply a fact of life for all 3D games? Sure, there’s Vsync, but that introduces input lag so I wouldn’t use it even if it were an option. So other than Vsync, I don’t think Roblox can really “fix” screen tearing.
Isn’t screen tearing simply a fact of life for all 3D games? Sure, there’s Vsync, but that introduces input lag so I wouldn’t use it even if it were an option. So other than Vsync, I don’t think Roblox can really “fix” screen tearing.