ScreenGui not working serverside through the use of a screen button

UPDATE: When the person clicks the gui button, it will show for the whoever is in the seat. When they click, it will show for them, and when they hop out, I will sit and it will do then show for me.

Is the “Cruising” frame only enabled/parented to the players’ GUI should they be in the seat? Sounds like my snippet of code does work, but something else is contributing to it not working as intended.

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The “Cruising” GUI is in StarterGUI.

Okay, so there’s a bug somewhere. Can you check that the Cruising frame is visible when the client event is executed? Say, try adding a line “Cruising.Visible = true” right under “if Cruising then…”

Cruising is actually the name of the ScreenGUI.
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The ScreenGUI itself is enabled, but the frames are not enabled, this is expected to be done by the script. I edited the script to include

Cruising.Enabled = true

although it is already enabled, the separate frames are just not visible, to prevent it from permanently being displayed on their screen.

I was thinking exactly that just did not wanna get into an arguement ngl.

1 Like

Haha, any feedback helps. There wouldn’t be any arguments, haha.

Do you by chance know what else it could be @MP3Face? Thanks for your help!

THIS WAS ORIGINALLY POSTED BY @Chatowillwin ON A DIFFERENT POST

This worked for me.

(If @Chatowillwin posts this on this post, I will mark him as the solution.)