I really hope youre joking, like I really do.
that looks right .
I think that using remotes is your best option considering you can just rely on the server!
I honestly dont know what your going for I took time out of my day to look into what ur doing lol thanks for the respect my guy
Bruh, seriously? He’s talking about colour of in-game Text, not script colours. Please read context before posting…
thanks my g I didnt need ur input?
Nor did they need yours on “How To Change Colors Of Text In ROBLOX STUDIO { 2020 }”, but thanks.
I looked through it again and found my mistake on the post
Well thanks for explaining me but I still dont understand like what to put where the “data” is.
Like should player.PlayerGui.LoadoutGui.Loadout.SpawnMenu.Loadout.RGB.Text
be in there.
Or should
target.Color = Color3(color)
print(color)
be in “-- stuff here”
Sorry but I literally just dont understand it.
Im used to logical thinking and this has no logic to it at all for me.
You would put the TextBox’s Text there. (player.PlayerGui.LoadoutGui.Loadout.SpawnMenu.Loadout.RGB.Text
)
It should.
Most stuff doesn’t make much sense unless you look deeper into it.
I guess you used script instead of local script
That would be a good guess I would say.
Not really a guess since its literally there in the post description.
i don’t understand your problem. People already said to use remote events and that is a correct answer
The problem is that my 2 brain cells cant understand remote events so someone is explaining it to me.
You create 3 instances: local script,remote event and normal script. In normal script you make a function that handles local request with function RemoteEvent.OnServerEvent(player,data):Connect(function())
and in local script you fire the function with RemoteEvent:FireServer(data)
That’s why you need to do it from a LocalScript.
I actually tried using remote events before I made this post.
This is the error message that I got then too.
Alright Im gonna tell you what happens once I try that.
You think this will work?
task.spawn(function()
RemoteEvent.OnServerEvent(function(player, data)
value.Value = RGB1
print(value)
wait(0.1)
end)
end)
You need to put that in a regular script and change the RGB1 to data. Also remove the wait, why is it there?