I’m creating a CharacterCreator place with personalizable Height and Width.
When using the arrows to switch them on the game somethimes arrows don’t disappear when reaching the limit (or need a double click)
On Roblox studio this problem does not exist.
There is nothing else in the game but only scripts and GUI
(Try to read the Log in the game, it’s hard to explain but i can try it)
So, basically everytime a player enters the game a new HumanoidDescription creates
Height = 1.5, Width = 1, Depth = 1
When clicking on the arrows they scale by 0.25 (on Height) or by 0.10 (Widht and Depth)
And their value gets printed
(I’m using remote events for them)
when Height reaces 2 or 1 the left/right arrow should disappear to not get the player become oversized.
In the game, the arrows don’t disappear but in studio they do.
(Check the Log in game)
With races this problem does not exist.
Here you can try it
Note: In roblox studio Arrows disappears in perfectly time and without going out of script limits
Sorry for bad english [Italian]