:MakeJoints()
is not a valid function. I never heard of that.
what the- nvm. Welp. I guess that is a valid function I just never heard of. Apologies.
It says it is depreciated however
:MakeJoints()
Is not working on your folder, because it only works on models from what I’ve read.
And according to the article it is no longer working anyways. So just remove it.
so just remove MakeJoints()
all together?
Exactly. Thats your way of fixing the errors.
Still did not TP me. It loaded without error, though.
I’ll take a look at the script rq and then update this post.
Try using HumanoidRootPart instead of torso
Use game.Players.playerinstance.Character:SetPrimaryPartCFrame(target.CFrame + Vector3.new(0,4,0))
That is only for r6 avatars. i normally get an error when i try to use RootPart.
The player instance is the player your trying to teleport. The Name
I’d recommend to just do v.Character.HumanoidRootPart.CFrame = target.CFrame + Vector3.new(0,4,0)
Edit: If that doesn’t work, I’ll just go and take a look at my old admin system and how I did it there.
Edit2: I did it exactly like I said in this post.
Wait does it allow to use a Vector3 value to set a CFrame?
** **
It made it so the map did not spawn at all.