show a video please
so I can get an example
Sure, theres 2 bugs…
Flickering for some reason and screen staying red whenever I die
Maybe, loop is too fast and need to increase time of waiting.
local BlurLowHP = game.Lighting.BlurLowHP
local LowHPEffectColor = game.Lighting.LowHPEffectColor
Humanoid.Died:Connect(function()
BlurLowHP.Enabled = false
LowHPEffectColor.Enabled = false
end)
Try this for dying bug.
I added the same wait(0.08) so idk
And where do i exactly put it in? since i really don’t know where to place it :I
Try at the end of the script…
Humanoid.Died:Connect(function()
BlurLowHP.Enabled = false
LowHPEffectColor.Enabled = false
end)
just put that under all the other code
BlurLowHP.Enabled = false
LowHPEffectColor.Enabled = false
Find this lines in the upper function, cut them out and put in the beginning.
ik but you don’t need those local variables if they are already defined
Ye, but probably
BlurLowHP.Enabled = false
LowHPEffectColor.Enabled = false
are repeated
That’s why I wrote comment upper
Increasing time of waiting…
what makes his 0.08 wait different from mine?
Got it to work! I forgot to change the number of repeating…
Well, maybe formular mistake…
Oh it’s fine, they forgot to change the repeat variable
Well, sooooooo no bugs for now?