So I heard many people have been wondering how to go about making this possible (this as in the title) and this is my first time sharing anything in the community resources so if there are bugs please let me know.
This script basically allows player accessories to be transferred to your custom character. I have heard of discussions about scripts using GetCharacterAppearance(info)Async but the accessory handles are baseparts. This script allows the handles to be meshparts.
Instructions:
- go to game settings and change avatar type to R15
- Insert the local script into StarterCharacterScripts under StarterPlayer
- Name your custom character “StarterCharacter” and insert it in ReplicatedStorage
Link
video: