So how will the server know that it already updates if it is the same all the time until the player rejoined?
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I don’t know of they get the updates then if I join if someone is in server join them but I have a idea for the future to place them to other place with a process bar maybe something like that massage before can be good and so a system can you use for maintenance to let’s everyone know they need to left soon so you can invest the game
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Placeid should be the your_experience_id variable
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I replaced that because the first script I did is not working
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For what I know the placeid if it’s the your_experience_id it get that numbers it’s the same by badges and I think game. Don’t have to
marketplaceservice:GetProductInfo(your_experience_id).Updated
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