I don’t think it’s possible by just changing a part’s size, you would need to do some math and loop through the children scaling each one (basically what they tried to do in the link above). You can also use model:ScaleTo() but this feature is still in beta so it won’t work outside studio for now
Question, there is only one object {Not a model}? If yes, then I don’t know what the problem is. If not, then the server thinks it’s a single object, Try only the Part you want to reduce should work
that is what I did(only rescales but doesn’t change position), the Link above DID work but the position and the rotation were off by a little bit, thanks for the help though!
it is either a model with parts inside of it, or a model with a part and small parts are parented to that part(they’re the same), and I want to change the size of all the parts and make them smaller
Roblox actually released ScaleTo and GetScale you don’t have to use the module
If you enable this feature in the beta features, you don’t have to worry about getting an error.