Hey, I believe I found a bug in the module
The only remedy I have for it is replacing the Projectile.IncludeFilter:AddToFilter(Impact) on line 356 in Simulation with Projectile.RaycastFilter:AddToFilter(Impact) but im unsure if it’ll work in other cases
Projectile.IncludeFilter:AddToFilter(Impact)
Projectile.RaycastFilter:AddToFilter(Impact)
Hello, I’ve released a new version 1.1.3, could you give it a try and see if the issue still persists. Thanks!
Help, how do you set up this? like the folders/class each modulescript should go to
Thanks
This page should contain a simple overview of how to setup a basic bullet projectile and fire it: https://1axen.github.io/Secure-Cast/Getting%20Started/Simulation/