colbert2677
(ImagineerColbert)
October 25, 2019, 6:07am
#21
The best way to fight exploits on the client is to not allow them to leverage important systems in your game. Client-side anti-exploit is for if you want to attempt to further secure your game. Focus on making your server secure first.
Nothing client-sided is reliable. Battling the client on their own machine is a war of attrition that you will lose. Focus on securing your game’s server-side and preventing the client from leveraging any of your systems through validation and such. This should be an absolute first when it comes to fighting against system manipulation, before you think of anything else.
Client-side anti-exploit is extraneous and is something you can look into after the core of your game, which is the server, is…
TbeyazT
(TbeyazT)
May 2, 2023, 1:34pm
#22
hey rvvz where i can find ironbrew https://obfuscator.aztupscripts.xyz/Home if t this then i cant acces to site sorry for late reply