Hey there! I am getting close to publishing the beta version on my game Super Speed Race Simulator!
Since it will still be in beta there are going to be a ton of bugs, so is there are way for me to send all server (maybe client as well) error or warning messages to some sort of web page or document for me to read so I can fix things more efficiently? Perhaps some sort of plugin or website?
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No there isn’t to my knowledge, but instead of just reading some random errors and warnings, I recommend extensively testing, both by yourself and with testers. This will allow you to have a more ready experience for your players.
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Yes, there are websites and software you can use to log and track errors in games. The best example that comes to mind is Sentry. It does not have Lua support out of the box but there is a resource that allows you to hook up your game to Sentry. Check it out here:
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