Server Synced object and server save

  1. What do you want to achieve?
    I want to make a part that spawn that sync with all servers. (If the part spawn on server 1 it spawn on server 2)
    And i want these part to save. Example if i have 20 parts when players rejoin i want the 20 parts back in the server.

  2. What is the issue?
    I don’t know how to do it.

  3. What solutions have you tried so far?
    Tried myself for months and looked on forums.

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