Server tp command

local players = game:GetService("Players")
local teleports = game:GetService("TeleportService")

local placeId = 0 --Change to ID of destination.

players.PlayerAdded:Connect(function(player)
	player.Chatted:Connect(function(message)
		if message:lower() == "!metserver" then
			teleports:TeleportAsync(placeId, {player})
		end
	end)
end)