Yes.
local GlitchURL = "https://################/" --Place the glitch project URL inside of the quotes
function rankUser(UserId, RoleId)
game:GetService("HttpService"):GetAsync(GlitchURL .. "ranker?userid=" .. UserId .. "&rank=" .. RoleId)
end
game.ReplicatedStorage.RankEvent.OnServerEvent:Connect(function(UserId, RoleId)
print(UserId)
print(RoleId)
rankUser(UserId, RoleId)
end)
flkfv
(flkfv)
#23
And another argument to the when connecting the function and done.
You forgot ‘player’ parameter again.
3 Likes
Sorry, other people suggested I remove that.
From the local script. Not the server script.
2 Likes
Thank you soo much dude . It works now.
Also thanks to everyone else in this thread that helped me.
1 Like