Today I was working with creating custom characters, and I’ve been trying to create a script that will only make one person have the custom character.
I’ve tried two methods of scripting, one that was a complete overkill of 50 lines and the one below:
local TestCharacter = game.ServerStorage.BallTestCharacter.StarterCharacter
game.Players.PlayerAdded:Connect(function(player)
if player.Name == "TheSuzerain" then
local TestCharacterClone = TestCharacter:Clone()
player.Character = TestCharacterClone
end
end)
Although neither has worked.
If anyone could help with this, that would be great.