I’ve just began experiencing this issue again 3 days ago, I was developing a lobby for a horror game and the shadows on certain objects began only casting upclose, with the shadows from said objects slowly disappearing as you get further away from them. Fastfoward to yesterday, and the shadows on many objects in my build have began glitching out and flickering depending on the angle that i viewed them (All objects in my build have CastShadow on.)
This has affected me both in-game and in studio. (Im on max graphics on both.)
This issue doesnt seem to affect any other of my builds that I have made in the past which use the same assets and similar lighting settings and only affects this build in particular.