Its back now and its even worse. Input delay is 10 - 30 seconds long and it lags my whole system too! Its only when I close out roblox everything is fine but when its opened (client) my ENTIRE system is laggy and slow and my mouse movement is delayed and laggy too.
This is still a problem with medium to big games, and is extremely annoying. Another suggestion I’ve heard is to lower your graphics to minimum, and then back to where you had it. This only works for some people. As also mentioned, ALT+ENTER is a lot better than F11, and in my case, ALT+ENTER improved performance compared to windowed mode.
ROBLOX, please, fix this. Its been a problem for over a year, and input lag like this can make or break an entire game, and is a pain for developers, because this shouldn’t be a problem that we need to tell players how to work around.
Either way, thank you ROBLOX, for making such a great engine to connect people, especially in times like this.
I have been experiencing this issue for awhile now, I thought it was something wrong with my computer but it was not, I also use a gaming mouse, its a Razer Basilisk, but I have been experiencing this issue in almost all games on Roblox, even a simple baseplate. (My computer is running at playable frame rates, also it seems like Studio doesnt have any input lag, as I tried play testing the same game in both Studio and the Game Client).
In the razer software you should be able to reduce the polling rate to solve the issue - what I do on my Roccat mouse is have a preset for Roblox and then a preset for everything else. Roblox preset is just the same as the other but with a reduced polling rate (125hz) and it works completely fine.
This is an issue I seem to be getting as well, Adjusting the mouse polling rate to a lower number does seem to slow down how quickly the input lag appears .
I’ve noticed that its only with the Roblox Client as I’ve had the exact same games open in Studio and have had no such effect.
I’ve also noticed that these delays are carried outside of just the roblox application but also causes input delays on Discord and requires closing of the Roblox Client to remove the delay.
Hm, I saw someone with the same issue on Minecraft. Except there, it’s wayy worse.
I hate to revive a topic but this bug is still very real in some form. My old mouse died, and my new one causes this issue. It seems to behave as described by all the research done in here from the interactions with the framerate uncapper as well as the effects of changing the polling rate. It makes games feel very unpleasant. Has any progress been made on this issue since this thread died out?
To my knowledge there has been nothing done and this sat dead.
Not entirely sure what the cause is, we just know that mouse polling rate is a factor
I am experiencing this issue. I thought it was the game I’m developing, turns out that it also happens on other games. I lowered my polling rate to 125 and the input delay went away.
This is problematic because not all people can lower their polling rates…
I’m experiencing this issue now, it still hasn’t been fixed. When my fps goes below 60 sometimes I get extreme input delay with both my mouse and keyboard.
The only thing we can recommend is turning your mouse polling rate down to 125hz if possible. Can’t do much until this is investigated further.
Yeah, this does solve the issue however it’s really annoying having to turn it down to 125 every time this happens. The best way to solve this is to just turn your graphics down till it goes away.
Are there any updates on this? I have started noticing this issue way too much in the game me and my team are working on that it almost makes the game unplayable at times and the only work around is to lower your graphic settings, even though my fps is at a stable 58-60 the input delay is too noticable.
I believe this would annoy so many players considering that now many of them have a decent mouse when they are using their computers.
This issue shouldn’t be left in the dark for so long just because we can avoid it by lowering our polling rate.
Update:
I’ve asked my friends that played the same game and it seems to be an issue with my pc, it’s got pretty old parts after all.
Release 521 has a reference to cursor ‘latency’ and ‘stuttering’.
I don’t think this is a reference to the problem analyzed here, but rather the cursor display itself.
This seems to affect the whole window and client, not just the running game itself.
I recently got a new mouse which can have a polling rate up to 1000Hz, which Roblox cannot handle. The minimum it can handle is 500Hz.
EDIT: It seems to happen if there’s an FPS drop.
Really sorry to revive this after so long, but I’ve just randomly started having this issue recently. Nothing seemed to trigger it, other than a roblox update maybe. I’ve tried reinstalling roblox, updating drivers, and restarting my pc, but nothing has worked so far. it’s mostly just a slow camera with brief jitters where the original speed is restored. I’d really appreciate if someone could tell me if there’s a fix, if anyone has found one yet.
The weirdest part is that roblox studio, both in the editor and the in editor play function, don’t lag whatsoever.
Can confirm that this exact same thing has started occurring for me aswell recently. This is definitely Roblox’s doing with their updates, not sure what they did but I really hope they undo it because it’s very annoying to play Roblox with this bug.
Hey evan,
It seems to have been fixed now, at least for me. Give it a try!
Well isn’t that something. It’s fine for me now too. The way this engine works is really an enigma.
I recently had this issue playing a game, My graphics are at their lowest setting and performance should be smooth as ever.
But because of the input delay, I cannot take control over my avatar.
If the issue WAS patched, it’s back now.