Opinions on this simple dealership UI I made? You can read more about it in the description of the video!
I’m open to all types of feedback and criticism!
Opinions on this simple dealership UI I made? You can read more about it in the description of the video!
I’m open to all types of feedback and criticism!
I think it’s good but only thing I see is that the notification takes like a second to expand. I think it would be more satisfying if it expanded instantly.
The actual notifcation module isn’t mine, it’s this one, however I can try to edit it through the settings as I plan on making the notification color match the UI.
Your UI is great. It does the job and looks decent. So, there are no things for me to criticize, but there are a few suggestions I have.
What I can recommend is something like this, adding a border to the UI that the mouse is hovering over:
instead of making the UI like a decal of a car. You can make a viewport frame that shows the car, and the car rotates, to show how the car looks from the front and back; before the player buys it.
Also, experiment around with UI Tweening; to make the UI look more sleek, and lively.
Good luck, and great job with the UI design over all!
The images are viewport frames, however since it’s not for a game, I just reused the same model over and over again as a placeholder
Also, there is a feint highlight to the UI when you select it in the scrolling frame, however I could add the highlight to the purchase button.
Since it’s not a game and simply a test, I don’t plan on making the ui tween in and out as if it were a real game.
I’ll make the UI open source however for people to mess around with. (script wont come with it)