SimplePath - Pathfinding Module

The only thing Jump When stuck does, is making the Humanoid literally jump in an attempt to find another path which it can travel, in my case it’s useless as whether it jumps or doesnt jump, it shouldn’t be stuck.

There’s a clear path between NPC and Player, yet the module constantly bounces between defective travel nodes.

I don’t believe there is a fix for this that’s easy else the owner would’ve responded to me when I messaged him.