unfortunately package auto update doesn’t work, so rip. time to start a github
The latest module is available on the marketplace, however Roblox, in their infinite wisdom, has decided i am not trustable enough to distribute updateable modules
Yeah ill probably start a github once i get my laptop back… starting to see the benefits now
Is this the module? Unfortunately I am not allowed to access it.
Yeah, just as UltraInstinct said, I’m not able to update the package.
I cant find it on the Creator Store, and if I try to do “Get Latest Package” I get an error saying?
Package update error: Request Failed
I’m stuck on the version in your download file
This is the PlayerLookup file I have
local Players = game:GetService('Players')
-- A lookup table to store the body parts of every player
local characterObjects = {}
-- A lookup table to store what bodyparts for a player are stored
-- in characterObjects
local playerOwned = {}
-- Fast player lookup table
local function onPlayerAdded(player)
local character = player.Character or player.CharacterAdded:Wait()
local descendants = character:GetDescendants()
local parts = {}
for _, v in descendants do
if not v:IsA("BasePart") then continue end
characterObjects[v] = player
table.insert(parts, v)
end
playerOwned[player] = parts
player.CharacterAdded:Connect(function(character: Model)
for _, part in playerOwned[player] do
characterObjects[part] = nil
end
local descendants = character:GetDescendants()
local parts = {}
for _, v in descendants do
if not v:IsA("BasePart") then continue end
characterObjects[v] = player
table.insert(parts, v)
end
playerOwned[player] = parts
end)
end
local function onPlayerRemoving(player)
if not playerOwned[player] then return end
for _, v in playerOwned[player] do
characterObjects[v] = nil
end
end
Players.PlayerAdded:Connect(onPlayerAdded)
Players.PlayerRemoving:Connect(onPlayerRemoving)
for _, player in Players:GetPlayers() do
onPlayerAdded(player)
end
return characterObjects
im so defeated bro ahhhhhhh
Yes this is indeed the old PlayerLookup which had issues on it, only version 47 has the new one
I think the only solution at this point is to setup a Github repository to prevent future things like this, which i wont be able to do until i get a functioning laptop :////////
Ah damn, oh well
It is what it is hahaha
If you ever manage to fix it (or if you manage to publish the latest version)
Let us know!
My dumbass was out here trying to use Zones when normal Touched events work just fine…
I remember a few years when I tried doing Roblox that there were some issues with the Touched event cuz of which I transitioned to Zone, but at the moment I don’t see any issues, so I guess Touched it is!
I was going for the whole “change song intensity in different areas” vibe
Lol, totally understandable. Im glad you were able to fix it
Does this work with meshparts?
Yes, it does. 30charlimit_________
you have to be authorized for this?
roblox doesn’t support publishing packages
yet (you converted the modulescript to a package
for versioning)
instead you have to publish the modulescripts by themselves
Ohhh, the asset must’ve been taken down for some reason. I owned it before, so I can still use it.
A bit too late for that as my laptop is broken and I can’t reconfigure it
If you have access to package version 47 id appreciate if you can send it in my dms so i can update the module download link
I’ve updated the download on the post to be the newest one you gave me, if you didn’t backdoor the module (you wouldn’t!!) it should be working now