It conserves the general structure / pattern of the ocean since it moves along a grid, so even though the ocean shifts positions, it doesn’t look like it moved at all from the camera’s perspective, creating the illusion of the ocean being infinite (in the sense that you can move wherever you need to, and the ocean will still be with your camera)
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Will definitely look into this, hopefully it’s a simple frustum culling issue with the chunks, but other than that, glad you like it! If you’re able to send me a video about the issues whenever, it’d also be very helpful
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Not sure if it’s a ROBLOX issue but after some testing I’ve noticed that mobile sometimes does not render properly upon joining which requires a rejoin.
Other than that this is very well made and pretty optimized! Great job
wow this is awesome, great work!