Skinned Mesh Stretching Causing Unwanted Gaps! (Bezier Curve Roads)

I guess it is actually possible I’m doing something wrong but I did make sure to set the weights to 1.

Its equally important to set the weight of the end bone to 1 and the rest of the bones to 0

I did do that but it didn’t work. It’s possible it’s to do with the Roblox game engine rather than blender because as far as I’m aware I’ve done everything correctly.