Skinned meshes not rendering properly given the position of the bones

Please ask your team to add you to the @bug-files group so that you can see the attached repro files, that way you don’t have to double-ask for it and it avoids developers needing to put repro files in insecure places.

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What place was this? Thanks for your help.

https://www.roblox.com/games/2727067538/World-Zero?refPageId=eefbdb3c-1af8-46a9-a4b8-2f92b9a20f5d

Some of the mounts use skinned meshes and they were acting strange

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I had the same issue this morning idk what the roblox update did but It broke half my game :confused: someone let me know if it gets fixed

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The update that caused the issues on this thread was only online from 9-10:30am PST on Tuesday. If you’re still having issues, there is something else going wrong.

Do you by any chance have Beta Features → Cage Mesh Deformer turned on? If so, there are known issues with that as well.

Otherwise, can you report it as a new issue? Thanks.

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