Skinned MeshParts are live!

Can we please have IK Bone Support for Roblox? It’s currently way too complicated to to have an IK Solver Script which cannot be used with Blender Animations in Roblox. When you try to import a rig with IK Bones in Roblox, it removes their IK properties and treats them as normal bones. This needs to change for things like footplanting to be done with ease. Please implement IK Bone system. Thanks.

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