Slowing down time?

How would I write a script that could slow down time for just the player, And all objects in movement will move slower?

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You could make some part velocity is 2 time slower, and etc.

How would I perform this? Would I use body mover’s?

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Nevermind I used Part.Velocity lol

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As a heads up, BasePart.Velocity has been deprecated since last year and was superseded by the following properties/method:

AssemblyLinearVelocity
AssemblyAngularVelocity
:GetVelocityAtPosition

When those changes were made, a Roblox Staff member confirmed in a Release Notes topic that using BasePart:GetVelocityAtPosition(BasePart.Position) is how you could replicate the old Velocity property, but the AssemblyLinearVelocity property is what the majority of use cases may require.

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