How would I write a script that could slow down time for just the player, And all objects in movement will move slower?
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You could make some part velocity is 2 time slower, and etc.
How would I perform this? Would I use body mover’s?
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Nevermind I used Part.Velocity lol
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As a heads up, BasePart.Velocity
has been deprecated since last year and was superseded by the following properties/method:
AssemblyLinearVelocity
AssemblyAngularVelocity
:GetVelocityAtPosition
When those changes were made, a Roblox Staff member confirmed in a Release Notes topic that using BasePart:GetVelocityAtPosition(BasePart.Position)
is how you could replicate the old Velocity
property, but the AssemblyLinearVelocity
property is what the majority of use cases may require.
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