So most people know about the Camera bug, if you don’t; Poppercam is basically on always which means the Camera glitches out 90% if you’re doing your own Camera stuff. It’s most visible in games with real shops such as Mining Simulator.
If you’re still unsure, here’s a gif of it in action.
https://gyazo.com/b8dae493e743d31eca30a66e3627bb7e
Does anyone have a solution that doesn’t use TweenService? I don’t want it to glide across, I’d rather it just be instant which you can’t do with TweenService.
My Camera manipulation code is literally just one line (and I know it works because I haven’t edited it since it broke and double checked with printing the Camera.CFrame
Camera.CFrame = Start * CFrame.new(Multiple * Position,0,0)
Any help is appreciated!