When I import a ROBLOX character into blender, the hats disappear or go transparent when I go to render it. This only happens on the Cycles engine instead of the Eevee’s engine.
Is there a solution to this?
When I import a ROBLOX character into blender, the hats disappear or go transparent when I go to render it. This only happens on the Cycles engine instead of the Eevee’s engine.
Is there a solution to this?
Here’s the solution I got in the replies of my other topic:
It happens to me as well, it seems to happen whenever you import an object from Studio into Blender, such as hats. This is what I usually do:
Select the hat, and then drag down a new viewport
Select Shader Editor
You should see these nodes. The orange ones are the image texture nodes, the one on the bottom is causing the transparency issue. Left click that one and hit X to delete.
When you go into rendered view, the hats should look solid now. This usually resolves the issue for me.
Thank you so much! It works now.