im trying to do a AI script, but i need to get the player. But the doubt is: i cant get player without use a local script, and if i use a local script, the script brokens.
Thanks for Reading and Helping, TinkyWinkyDev
im trying to do a AI script, but i need to get the player. But the doubt is: i cant get player without use a local script, and if i use a local script, the script brokens.
Thanks for Reading and Helping, TinkyWinkyDev
You really can’t get a normal player from a standard script. However, there are events that detect players, such as PlayerAdded, or Prompt.Triggered, both parameters have the specific player.
Hmmm, thanks for telling me that.
From the server’s perspective, there isn’t “the player”, unless of course there’s only one player in the game.
Very generally, a player (client-side) will Fire a RemoteEvent
to the server indicating some particular
action by a particular player.
You can get the current players this way:
local plyrsTbl = game.Players:GetPlayers()
See:
Thanks for Helping me, i’ll readapt my script now.
You’re welcome–Armed with those new search terms, you’ll find plenty of related discussions here.