[SOLVED] Is there a way to get player from normal script?

From the server’s perspective, there isn’t “the player”, unless of course there’s only one player in the game.
Very generally, a player (client-side) will Fire a RemoteEvent to the server indicating some particular
action by a particular player.
You can get the current players this way:
local plyrsTbl = game.Players:GetPlayers()
See:

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