Hello. Recently the physics of my game serverside have been delayed severely. My code takes at least half a second to actually run, and tweening is chunky. There’s no apparent lag on the clientside, and all clientside features work fine.
Parts take at least 10 seconds to fall if dropped from 5 studs.
My microprofiler catched a script called $Script. I do not own or have named any script with that name.
I tried disabling all code on my game and the server slowdown persisted. Any advice?