This works, but with a problem. It’s trying to go to the Exit of the room at the same time, and I don’t know why.
Edit: Nevermind, i think i left something in there by accident.
Sadly it doesn’t work. as soon as he spawns, it causes intense lag, and then he despawns as if he made it.
Try this…
WalkingTest3.rbxl (159.3 KB)
function WalkToLocation(npc, dstCFrame)
if dstCFrame and npc then
local humanoid = npc:WaitForChild("Humanoid")
humanoid:MoveTo(dstCFrame.Position)
local timer = ((npc.PrimaryPart.Position - dstCFrame.Position).Magnitude/ humanoid.WalkSpeed)+2
while timer > 0 do
if ((npc.PrimaryPart.Position * Vector3.new(1,0,1)) - (dstCFrame.Position *Vector3.new(1,0,1)) ).Magnitude < 2 then
break
end
timer = timer - task.wait()
end
npc.PrimaryPart:PivotTo(dstCFrame)
end
end
function TweenToLocation(npc,dstCFrame)
local humanoid = npc:WaitForChild("Humanoid")
local duration = ((npc.PrimaryPart.Position - dstCFrame.Position).Magnitude/ humanoid.WalkSpeed)
local tweenInfo = TweenInfo.new(
duration,
Enum.EasingStyle.Quart,
Enum.EasingDirection.Out,
0,
false,
0
)
local tweenWalk = game.TweenService:Create(npc.PrimaryPart,tweenInfo,{CFrame = dstCFrame})
tweenWalk:Play()
tweenWalk.Completed:Wait()
end
function TweenRotation(npc,degrees,duration)
local dstCFrame = npc.PrimaryPart.CFrame*CFrame.Angles(0,math.rad(degrees),0)
local tweenInfo = TweenInfo.new(
duration,
Enum.EasingStyle.Quart,
Enum.EasingDirection.Out,
0,
false,
0
)
local tweenRotate = game.TweenService:Create(npc.PrimaryPart,tweenInfo,{CFrame = dstCFrame})
tweenRotate:Play()
tweenRotate.Completed:Wait()
end
task.wait(2)
local room = workspace.Rooms:FindFirstChild(game.ReplicatedStorage.CurrentRoom.Value)
if room then
npc = script.Parent
TweenToLocation(npc,room.Door.A60Stop.CFrame)
TweenRotation(npc,-90,1)
task.wait(2)
WalkToLocation(npc,room.Door.DoorPart.CFrame)
npc:Destroy()
end
but then i changed it
(character limit)))))))))
Hallelujah! This is pretty much what I needed, thanks!!
Oh shoot, I just realized it has to be a loop because the “room” Variable constantly changes, and he’s also being cloned.
Alright I figured it out
(CHARACTER LIMIT AAAAA)
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