Someone pls help with animations

idk roblox made a new way of playing anims and im confused
could someone make a small script explaining it to me

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local animator = humanoid.Animator --or you could just do humanoid:LoadAnimation() instead of animator:LoadAnimation()
local animation = Instance.new("Animation")
animation.AnimationId = "insert animation id here"
local animationTrack = animator:LoadAnimation(animation) --loads animation and creates animation track
animationTrack:Play() --plays the animation track
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I just want to add you dont have to load the animations on the animator. Deprecated just means that its old but still usable. I still load all my animations when scripting to the humanoid. Its not wrong the old way.

im talking about this Important changes for the Animation Clip Editor AnimSaves folder how do I make a play animation script

Just like you always do. The only change is that the keyframesequences(animation before it gets uploaded to roblox) are now stored in serverstorage instead of the rig in AnimSaves. This does not change anything about how you should make a script for animations with normal animations.

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