Sound delay - How to fix it?

It seems the delay is gone when you pre-emptively create a sound in studio and playing the sound by cloning it.

local Sound = ReplicatedStorage.PremadeSound

local function PlaySound(Source)
    local new = Sound:Clone()
    new.Parent = Source
    new:Play()

    new.Ended:Connect(function()
        new:Destroy()
    end)
end
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