Sound not pausing in local script

Okay, Instead of checking if the generator (value) is on or off, I created 2 remote events for when the generator goes off and on and made them fire on all clients. Everything works now, but it’s very frustrating I had to create 2 remote events for this :frowning:

1 Like

If you don’t like using more remote, you can rather make a single remote for multiple events, you would have to make a bool value or number, in the script that tells like: A = False, etc. and pass that value in the receptor script and write just that if that function if A == False then. hope I have been clear, my English is not perfect yet xD

1 Like

because of how I formatted my module script I’m forced to use 2 remote events, but you gave me an useful information I wasn’t aware of before, no more 20000 remote events, thanks :slight_smile:

1 Like