Sound not Playing

I’m trying to make a sound play when your game loads in and a few seconds pass, locally so if a new player joins they also hear the sound.

The script isn’t working, I’ve tried different variations of it, but neither work.

I’ve searched for similar sound-related intros but can’t find any,

local SoundService = game:GetService("SoundService")

local sound = SoundService:FindFirstChild("WhateverName")

local function Sound()
	if sound then
		wait(5)
		sound:Play()
	end
end
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you never fired the function Sound, add Sound() to the end of the script

Fire the function mate as it’s not

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fire the function just put Sound() at the end of the code

1 Like