I’m trying to make a sound play when your game loads in and a few seconds pass, locally so if a new player joins they also hear the sound.
The script isn’t working, I’ve tried different variations of it, but neither work.
I’ve searched for similar sound-related intros but can’t find any,
local SoundService = game:GetService("SoundService")
local sound = SoundService:FindFirstChild("WhateverName")
local function Sound()
if sound then
wait(5)
sound:Play()
end
end