dynomatree
(IEatRatz)
#1
As I put my curser over the spaceship it spazzes out. I used mouse.hit and body gyros to orientate the ship, how could I possibly fix this?
You can just avoid the issue by having the mouse ignore the spaceship using mouse.TargetFilter
Or you can use the new raycast method:
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dynomatree
(IEatRatz)
#3
aight epic thanks[characterlimit]
1 Like