Static UI Performance Improvements


#24

Will static semi-transparent GUIs continue to update every frame?


#25

Epic!

Wouldn’t it be better to completely ignore non-visual descendants of Guis?


#26

No, transparency does not affect caching.

Yes. That is one improvement we may make in the future. We avoided this in V1 to save some development time and try to avoid a bug situation where we have to disable this feature because we forgot to mark a property or class as visual.


#27

@Homeomorph I think this has started to cause issues with my plugin. It seems like it’s not getting redrawn properly, which is causing the the UI to appear really messed up:

I can confirm that it is simply not updating visually. Nor is it working properly with the animations. When I click on the little chevron things, they’re supposed to animate & rotate 90 degrees. However, it either doesn’t work or has really low FPS.

Edit: Is there anything I can do to force a redraw for the time being?

Edit 2: If it’s helpful to have a copy of this plugin, it’s available here.


#28

Did this start happening today, or has it been around for longer?


#29

I first noticed it today, but haven’t used Studio for like a week. Another user reported this to me and a third user mentioned experiencing this issue a few days ago.


#30

I haven’t experienced this issue today at all. Was something changed or rolled back?


#31

There was a change that went live yesterday morning and had to be reverted in the afternoon due to a somewhat similar sounding issue, which is why I was asking if it started happening today.


split this topic #32

A post was merged into an existing topic: Off-topic and bump posts