Stats Handler - Fix overlapping WalkSpeed & Stack stat buffs, debuffs & modifiers easily

  • Added boost parts (Buff & Debuff) and a freezing part (Stops movement completely) to the test place
  • Updated the module to include “IQ” stat in the DefaultStats table. Using the examples resulted in an error because I forgot about this
  • Now shows an error message to explain in case you’re modifying a stat that isn’t defined in the DefaultStats table

  • Changing the JumpPower didn’t do anything because some Humanoids use JumpHeight for some reasons, so I added these lines to enable JumpPower by default
    In case you wonder, “JumpHeight is the height the character will jump in studs. This calculates the force used to jump to reach that height for you. JumpPower is the force that will be applied to the character when they jump, which is influenced by gravity.” - From this post