Stopping the freeze glitch

Basically all you’re gonna want to do is Player:GetNetworkPing() and then if the ping is greater than or equal to whatever number you choose (I would use 800) it kicks them

If you could post that code it would be useful for me. I could understand how you get ping, and I could make the kick actually use your script for getting the ping

I’ll be behind my computer in about an hour. Sorry for the wait

i think i figured it out thanks

You got it working? How does the code look? Can you give me a little example?

Sorry, I’ll give you it in a bit when I have more time

What code or explaination actually helped you solve your problem? Or if you figured it out yourself, what was the issue and how did you solve it?

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