I’ve encountered an issue where Streaming Enabled runs much worse than disabling it entirely, the reason why I want streaming enabled in the first place is to prevent mobile users from crashing from being out-of-memory and low-end devices lagging less in general. Whenever I enable Streaming Enabled with any settings my Render and Heartbeat FPS drops to 10. Physics FPS drops to 30. I wish to know what could be causing this and if there is any solution to it.
Pressing Shift+Alt+F6 in game in studio will open up the microprofiler which will allow you to see the processes that are taking up a lot of time.
It takes up a lot more cpu and memory than usual
What are your StreamingEnabled settings?
Having a similar issue, as seen here: StreamingEnabled made my game MORE laggy? - Help and Feedback / Scripting Support - Developer Forum | Roblox