The person is kind of to do with strucid, I do agree it is a bit out of place because it looks like it’s floating so maybe she should remove it or put it on top of a floor?
Well, it’s better than 99% of Roblox games. So you’ve got that going for you.
One thing that pops out to me though is that there seems to be a mismatch of style. For instance, some things have a drop-shadow, while some don’t; some are rounded, some aren’t. But that’s pretty minor and most players probably wouldn’t pick up or care too much about that.
Well done! I myself applied for the Strucid UI position; but any chance I had, you just took away This is extremely well done and maintains the goal of a cartoony style but modern and minimalistic at the same time. One suggestion I would make is to make the select game mode button less gradient-y, as it is the only button/label with a really noticeable gradient and doesn’t really match the rest of the aesthetic. All-in-all, absolutely wonderful job!
Just fantastic. My one question is, for the drop-shadow on the pictures. Is that something you do in a photo editing program or is there anything in Roblox that can achieve that?
Ok, now this is something I thought I’d never see in my entire career. Thank you for taking the time to comment on my post! I understand what you mean. The Photoshop canvas is visibly smaller than the Roblox Studio canvas - if that makes sense - so it’s a bit more spread out and there’s a little more space so players can navigate a whole bunch easier. I’m working on scaling it now and will post an update when I’ve done that.