When clicking on the 9 dots to open further menu, in the backround the squares of the playerlist still stay just without the names which makes it look quite weird.
And with multiple users it looks just as weird:
I think it should just disappear instead of becoming slightly transparent
something that does confuse me with roblox is their odd updating schedule, they literally gave me the new ui, but now after this has been pushed out i dont have it, its genuinely odd.
This takes up more space than the previous UI! This is damning for my experience that previously relied on using StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.All, false) to disable the top-right button entirely and allow me to place my own buttons up there. I really liked the ability to simply disable all CoreUI (except the Roblox icon) and am devasted to see this ability go. (as anything outside MRU appears to be required)
For some reason, I don’t believe this was actually 58 pixels high. Resizing the TB buttons I have for my game to 58 turned out to be larger than the new ones. (I know I am supposed to use the TopBarInset value, but the post is at fault)
Edit, it is not, it is actually 48 pixels high. @JuiceBoxYoda
That would be fire if we could add additional in-built menus in that top-right thingy, although I believe it could also become a safety concern (people thinking a user-generated system embedded in their roblox client, was actually made by roblox, could lead to scams)
Although it will take time to adjust, I really support this update. The pixels changing is quite a pain, but I can easily adapt the current GUIs to fit.
With this being said, are there any plans to allow us to add buttons onto the dropdown on the right?