Studio no longer shows 'mixed' boolean values on the UI

Reproduction Steps

Create 2 parts, one anchored one not. Select both in the explorer, it will show they are both anchored.

Expected Behavior

It used to show a ‘mixed value’, the tic box would go grey, not empty and no tic.

Actual Behavior

Now it shows that both parts are anchored, this is problematic for people who don’t use scripts/code to manage the game.

Workaround

Nope, have to go one by one to check all is correct, which is bothersome. Can be attributes, can be any boolean value really.

Issue Area: Studio
Issue Type: Display
Impact: Moderate
Frequency: Constantly
Date First Experienced: 2022-07-01 00:07:00 (+03:00)
Date Last Experienced: 2022-07-04 00:07:00 (+03:00)

14 Likes

Can repro, it was extremely confusing the first time I encountered it.

  • Create two parts in Studio
  • Select one of them, toggle it’s Anchored or CanCollide property, or any other boolean property
  • Select both of them
  • Go to the property you changed (through the Properties window). It’s value will be that of the one you selected first (possibly random).

1 Like

I can also reproduce it.

Perhaps this could be a bug resulting from this fix about 6 days ago?

I have started seeing this problem a couple days ago. I was anchoring and changing some properties of some BaseParts and selecting all of them and unanchoring made it say it was unanchored, but the other selected parts are anchored.

Hi, do you still encounter this issue?

If you encounter this issue anytime in the future, please file a new bug report. Thanks!