Studio Testing Help

I’ve been around on Roblox and Studio for quite a while but I’ve taken a break and, I don’t know if this is new, but the new way of testing is just bothering me.
When I test my game, it’s possible to move a drag anything, why? I had a game concept using the drag detector but I can’t if every model is being moved across a grid on the baseplate. Also, the lighting changes every few seconds and not consistently either, where is ShadowMap, Voxel and Future? It’s just soft and realistic now.


The image above is what I mean by the issue of the dragging on a grid. If I’m meant to be testing my game in the perspective of a player, no normal player should be able to join my game, sorry, I mean, no normal player should be able to join my experience and move whatever around.

The images below are what I mean by the lighting changing every few seconds, it swaps between each setting very often and only when I’m interacting with studio. On the first picture below, it seems as there’s sub-modes of lighting. Future with different shadow qualities, no shadow, soft shadow and sharp shadow. Other lighting modes have no shadows at all.




I literally can’t find anyone dealing with my issue. Maybe there is someone that made some post about this and got the help or provided the help, but I’m too stupid to word my issue into a sentence, so I decided to make a forum post about it because it’s getting on my nerves and I literally can’t test till it’s fixed, and I can’t continue to work if I don’t know what works.

Thanks.