Sunsetting Studio support for Windows 7, 8.1, and MacOS 10.13

No! Not MacOS 10.13! I like MacOS 10.13.

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Brooooo, seriously? Roblox studio never even worked on windows 7 or 8. I had a windows 8, I could play Roblox, but when I tried to get on Roblox studio, did not work. did not stupport the windows.

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peak plans but it didnt work out well ig, good for me i guess

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As mentioned in the OP, Studio will not enforce the spec until late March. The player app will be enforcing their spec on a different, probably faster, timeline.

ahh mb mb saw the 20th and instantly thought the talk goes about the current month, anyways, is there really nothing you can do to let w7 users atleast have access to studio? i mean VSCode still works for scripters, but what about other talented w7 devs on roblox?

I got the notification on my Linux OS. Will I not be able to use Roblox Studio after March 20th?

youre probably using vinegar from what i think

this is fixable, run flatpak run org.vinegarhq.Vinegar studio exec winecfg on the terminal and set the windows version to 10 or above and the message probably wont appear anymore

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vinegar sets the windows version to windows 7 to install webview2 (since for some reason only the windows 7 webview2 version works on wine), which is what roblox uses for displaying the login screen , thats why you are getting the notification. after march 20th webview2 will no longer work, but you will still be able to login by using the browser login method

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why can’t you just get a new OS if your Windows 7 computer can handle it? It’s probably free since you own Windows 7

i think its because he doesn’t like modern windows, which is understandable, but you know what is not understandable? using windows 7 in 2025, using an insecure old os in 2025 is just insane. if you’re sick of modern windows just try using linux or macOS or just maybe try using tiny11

Can’t play Roblox on Windows 7 anymore.

I still don’t really see a reason why enforce the spec for the player app first instead of Studio.
キャプチャ2163

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Noticing this too.

I’m not exactly ready to move to Server 2019 (The most debloated Windows 10 by default, btw) yet especially with these new findings that I haven’t been able to resolve on my secondary machine (Windows telemetry - sizeof(cat)), as noted with tools like Peerblock, which seems to be aware of every connection made to offshore servers. Although they CAN be blocked, I’m trying to figure out how to prevent the system from even attempting to send these connections in the first place.


Regardless, I am working with the team behind VxKex in an effort to remove these artificial blocks so that way we can continue working on this platform with a system that’ll always be reliable and won’t kill itself in the middle of the night.

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Noticing that on both my main machine and my second machine (Second machine dualbooted with Server 2019, main dual booted with LTSC 10), Roblox pops up with a white screen and closes immediately after. This is a direct result of whatever update that caused Roblox to stop working on 7.

Either the people who coded the artificial blocks attempted to prevent 7 users from launching it by scanning for things that’d only exist on a 7 install and managed to fuck it up so badly that it causes it to not launch on 10, or someone changed something really critical that just causes it to close on launch for no reason whatsoever.

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I knew this day was coming, I was hoping it would so that I would never have to play roblox again.

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Still waitin’ for VxKex support for Roblox.

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Nothing of note yet. I’m testing out Debian on my laptop now, removed Server 2019 entirely and I’m using a riced Trinity Desktop Environment that looks like an ideal version of Win9x on it. So far has been my primary OS and I’m using Sober and Vinegar for the Roblox Player and Studio respectively.

Unfortunately, Sober does have performance issues and Vinegar is a hellhole with constant flickering, blurry rendering, and occasionally nasty performance. Along with this, I’m now forced to constantly hope that Roblox Engineers don’t do something that ends up fucking up my ability to work on the platform for 3 months until the community members behind these projects figure out a way to make it work again because the engineerscan’t seem to make a flatpak or even an AppImage for Roblox products.

So, my full experience in summary:

Engineers block Windows 7 artificially. Reason is that they don’t like spending lots of time installing and testing it on 7 and prefer testing it on 10 and 11.
(Although, what if you develop Roblox directly for Windows 7? Because 8, 10, and 11 all have 1:1 backwards compatibility, shouldn’t it be extremely trivial to just make it work on 7 and see that it easily works without issue on 8, 10 and 11?)

Soon, Player immediately stops working on Bloxstrap despite working one update before.

I, in an attempt to continue working on the platform, resort to booting up my untouched Windows 10 LTSC, which has been sitting in dual boot mode for months. Launching Roblox leads to a white screen that closes out immediately, which did not occur last I launched it.
Heading over to my laptop with Server 2019, the same issue occurs.

Now, as a developer, I am barred from playing on Roblox entirely and soon barred from developing on Roblox entirely due to these mysterious circumstances. Natural curiosity and suggestion pointed me to install Linux.

Two days worth of stress and tinkering in order to make it behave how I want it to behave, along with installing Sober and Vinegar, and now I’m here with a system that’s more lightweight and customizable than 10, but now I have joined the pool of anxious Roblox users on Linux who at any moment could be completely blocked from using Roblox because Linux is inherently an operating system that isn’t feasible for engineers to support right now.

So, If I use 7, Roblox outright blocks it. If I use a slightly sane version of Windows 10 (LTSC or Server 2019), it opens up with a white screen and closes (Probably not supported for some reason).
If I use Linux, I can use (an unofficial build of) Roblox, at the slight expense of performance, stability, and the idea that it can immediately be taken away from you at any time, which was the situation for Windows 7 just weeks earlier.

Roblox isn’t exactly looking too hopeful for anyone who’s vigilant in the world of tech… Not sure what to do now other than use what I have for as long as I can.

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I remember reverting to an older version where windows 7 was still supported.
Only worked for a day though, they’re putting more effort into wiping windows 7 support then actual problems
Ironic.

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It’s kind of true that Sober might be discontinued and stop working at any moment, but the situation on vinegar is different. You can set forced-version in the config.toml file (read this: https://vinegarhq.org/Configuration/index.html), apply fflags that disable telemetry just for sure, set up a proxy that redirects requests from https://clientsettingscdn.roblox.com/v2/settings/application/PCStudioApp to smh your own (you can save it on pastebin for example) just for sure, decompile studio using binary ninja and just change some useless telemetry urls that send nothing else but your data to sell it later, and live like nothing happens around you.

Im protected with Windows 11 , but i’ve think that in 3 years after Windows 10 End of Support , Roblox gonna end support for Windows 10 :wink:

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Well i already moved to windows 11 since like 2 or 3 years ago, an windows 10 is ending support in October 14th, 2025 but still, the glazing is crazy. :huh:

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